Goals and Objectives (CS 3.3.2)

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The goals of MSU’s Bring Learning to Life QEP are:

 

Goal 1:  To foster an institutional environment that encourages and supports the application of knowledge and skills in a real world setting through experiential learning opportunities

 

Goal 2:  To provide experiential learning opportunities which benefit the Murray State community

 

Each of these goals has associated objectives and measurable outcomes. 

 

Goal 1:  Objectives and Measureable Outcomes

Goal 1 of the QEP is to foster an institutional environment that encourages and supports the application of knowledge and skills in a real world setting through experiential learning opportunities.  Three objectives are associated with this goal.

 

Objective 1a:  To identify and remove barriers to participation in experiential learning opportunities

 

Measureable outcomes associated with Objective 1a include:

  • Barriers to participation in experiential learning opportunities are identified
  • Barriers to participation in experiential learning opportunities are removed

 

Objective 1b:  To increase University support and improve infrastructure for experiential learning

 

Measureable outcomes associated with Objective 1b include:

  • University support for experiential learning opportunities is increased
  • University infrastructure supports an array of experiential learning opportunities

 

Objective 1c:  To enhance stakeholders’ awareness of opportunities related to experiential learning

 

Measureable outcomes associated with Objective 1c include:

  • Stakeholders are aware of experiential learning opportunities
  • Marketing provides accurate and timely information regarding experiential learning opportunities

 

Goal 2:  Objectives and Measureable Outcomes

Goal 2 of the QEP is to provide experiential learning opportunities which benefit the Murray State community.  Three objectives are associated with this goal.

 

Objective 2a:  To increase the engagement of the Murray State community in experiential

learning opportunities

 

Measureable outcomes associated with Objective 2a include:

  • Engagement of the Murray State community in experiential learning opportunities will increase
  • The Murray State community values experiential learning opportunities

 

Objective 2b:  To provide platforms for the ongoing exchange of ideas/techniques for developing new experiential learning opportunities and for strengthening existing ones

 

Measureable outcomes associated with Objective 2b include:

  • Ideas and techniques for developing new experiential learning opportunities are exchanged
  • Ideas and techniques for strengthening existing experiential learning opportunities are exchanged

 

Objective 2c:  To improve Murray State students’ critical and creative thinking, problem-solving, information literacy, or integrative learning

 

Measureable outcomes associated with Objective 2c include:

  • Murray State students’ critical thinking is improved
  • Murray State students’ creative thinking is improved
  • Murray State students’ problem-solving is improved
  • Murray State students’ information literacy is improved
  • Murray State students’ integrative learning is improved


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