Graphic Design is the aesthetic ordering of type and image in order to interest, inform, persuade,
or sell. Since these purposes are not mutually exclusive, graphic design may be used
to achieve all of them simultaneously.
Graphic design, traditionally the design of printed material, also includes packaging, branding, signage, architectural graphics and exhibit design, and now includes digital technologies such as, web design, app design, film, television, video, and computer-related imagery. (American Institute of Graphic Art)
JBL, Brentwood, TN
"Murray State professors helped me find what I am passionate about doing for the rest of my life."
Facilities The graphic design computer lab has 22 Macintosh computers running current versions of the Adobe Creative Suite. Students print to two Xerox Phaser graphics printers (11 x 17") and one large format Epson poster printer. Students have access to flatbed scanners, laser cutters, vinyl cutters, 3D printers, 3D scanners, and CNC routers. The graphic design area has 1,616 square feet of dedicated studio space.
Graphic Design Faculty
Jim Bryant is a Professor of Art and head of the Design program. He received his MFA from Louisiana State University and his BFA from The Herron School of Art, Indiana University. Jim is Vice President of Education for the American Institute of Graphic Arts, Nashville.
Jim Bryant email@example.com
Rick Nance firstname.lastname@example.org
Graphic Design Studio
ART 350 Introduction to Graphic Design I: Digital Art (3). Introduction to the computer as a tool for fine art and illustration. Students are taught computer techniques and approaches to creating art. Six hours per week. Prerequisites: ART 101 and 111.
ART 351 Graphic Design II: Type and Image (3). Introduction to type and image production for graphic design. Students learn traditional and computer based problem-solving techniques. Six hours per week. Prerequisites: ART 350 or permission of instructor. (Same as GCM 351)
ART 352 Graphic Design III: Layout and Introduction to Design Systems (3). Intermediate level study in graphic design focusing on publication. Six hours per week. Prerequisites: ART 350 (ART 351 is also recommended) or permission of instructor.
ART 353 Web Design (3). Course is intended to continue and emphasize the concepts and skills of graphic communication. Emphasis will be placed on learning professional design methods and applying them to designs for the web. Projects will stress considerations in design theory and the principles of typography, particularly as they apply to user interface design, site design, and navigation. Students will work in both an individual and a collaborative manner involving writing, electronic design, advertising, and photography. Six hours per week. Prerequisite: ART 350.
ART 451 Graphic Design IV: System Design (3). Advanced level study in graphic design for multimedia and the Internet. Web page design and exploration of multi-media. Six hours per week. Prerequisites: ART 351, 352, or permission of instructor.
ART 452 Graphic Design V: Senior Portfolio (3). Terminal level study in graphic design involving directed research, portfolio preparation and group evaluation. Six hours per week. Prerequisites: ART 351, 352, or permission of instructor.
ART 551 Graphic Design VI (3). Additional refinement of graphic techniques, discussion and criticism. An emphasis on individual investigation concentrating on producing a unified body of work suitable for a portfolio or professional show. The student and the instructor will design a program of study directed toward this goal. Six hours per week. Prerequisite: ART 452.
ART 552 Graphic Design VII (3). Advanced specialization; continuation of ART 551.
Elective Courses are regularly offered on the topics of Illustration, Advanced Web Design, Motion
Graphics and Animation, Package Design, Typography and Poster Design.
Download the Graphic Design area pdf
Who Becomes a Designer?
What is Graphic Design?
How to Select a Design School.
How Do Design Programs Differ?
What Goes on in Design School?
Designers at Work. (What Professional Designers Do.)
How to Find Your First Job.